Interactive learning is based on active learning, experiential learning, and computer- based learning. It aims to decrease the time between content delivery and content deepening in large university courses to a few minutes and allows for flexible and more efficient learning. Shorter exercise cycles allow students to apply and practice multiple concepts per learning unit immediately after first becoming familiar with them. An empirical evaluation in two large courses has showed that students’ learning experience and exam grades correlate with an increased participation due to interactive learning. The publication was an important milestone as it formalized the learning methodology and formed the basis for several subsequent research initiatives in which we further analyzed the correlation to find causal effects between interactive learning as intervention, the motivation of the students and the learning outcome.