AURA is a social deduction game based on “Werewolf”, including real-time voice chat, friends, and AI-players. The AI players are designed to behave like real players, which is a challenge considering the complexity of social interactions and the need for deception. Withing the game, the AI players end up behaving in a way that is consistent with a human player; being able to deceive, behave passively or more actively, and making decisions based on the information they have.
Team members: Maximilian Sölch (Project Leader), Alara Özdenler (Coach), Alexander Freitag, Belemir Kürün, Brendan McGlinchey, Laura Corssac, Raphael Travnicek, Umay Bozkurt.
Customers: Dominic Henze, Palle Klewitz.